File /Humanist.vol22.txt, message 708


From: Humanist Discussion Group <willard.mccarty-AT-mccarty.org.uk>
To: humanist-AT-lists.digitalhumanities.org
Date: Wed, 29 Apr 2009 05:31:17 +0000 (GMT)
Subject: [Humanist]  22.724 events: Games for Change; spaces at the Zoo


                 Humanist Discussion Group, Vol. 22, No. 724.
         Centre for Computing in the Humanities, King's College London
                       www.digitalhumanities.org/humanist
                Submit to: humanist-AT-lists.digitalhumanities.org

  [1]   From:    Dot Porter <dot.porter-AT-gmail.com>                         (52)
        Subject: Kalamazoo workshops: spaces still available

  [2]   From:    jonathan.tarr-AT-duke.edu                                    (68)
        Subject: Registration open for the 6th Annual Games for Change
                Festival, May 27-29, discount code enclosed


--[1]------------------------------------------------------------------------
        Date: Tue, 28 Apr 2009 09:48:29 +0100
        From: Dot Porter <dot.porter-AT-gmail.com>
        Subject: Kalamazoo workshops: spaces still available
        In-Reply-To: <96f3df640904280145q1048875dub13bf5388a717ac7-AT-mail.gmail.com>

Spaces are still available in both MAA CER-sponsored workshops at
Kalamazoo. If you are interested in how digital projects are designed,
or are considering building one of your own, we look forward to seeing
you there!

****************

The Medieval Academy of America's Committee on Electronic Resources is
pleased to announce two workshops to be held at the International
Congress on Medieval Studies, Kalamazoo, MI, in May 2009. Both
workshops will be on Thursday, May 7 (sessions 54 and 166; see
http://www.wmich.edu/medieval/congress/sessions.html for complete
conference schedule).

Workshop registration online at
http://www.surveymonkey.com/s.aspx?sm=r0MHrirO9JMJU_2f_2fB69d8Wg_3d_3d

1) Metadata for Medievalists I: Introduction to Metadata Formats
Session 54, Thursday 7 May, 10am

This workshop offers an introduction to best practices for digital scholarship,
led by Sheila Bair, Western Michigan University's Metadata Librarian.
Instruction includes an introduction to the concept of metadata, an
overview of metadata types of interest to medievalists working in a
variety of textual and image formats, and an overview of methods for
metadata implementations (database, encoded data, printed copy, etc.).
Assignments will be completed during the following clinic.

2) Metadata for Medievalists II: Introduction to the Text-Encoding Initiative
Session 166, Thursday 7 May, 3:30pm

This workshop offers an introduction to best practices for digital scholarship,
taught by a medievalist, Dot Porter, specifically for medievalists. Instruction
includes introductory-level XML and structural encoding, as well as TEI P5
standards and guidelines, markup concerns for medieval transcription, and
a brief consideration of XML Editors. Assignments will be completed during the
following clinic.

Sheila Bair is the Metadata Librarian at Western Michigan University and holds
an MS in Library Science from the University of Wisconsin-Milwaukee. Dot Porter
is the Metadata Manager at the Digital Humanities Observatory, Royal Irish
Academy, in Dublin, Ireland. She has an MA in Medieval Studies from Western
Michigan University and an MS in Library Science from UNC Chapel Hill, and
extensive experience in text encoding in the medieval studies and classics.

Both workshops are limited to 35 participants, and registration is required.

The pre-registration fee per workshop for students is $40/$55
(Medieval Academy members/nonmembers), for non-students is $50/$65.

To register, complete the online form at
http://www.surveymonkey.com/s.aspx?sm=r0MHrirO9JMJU_2f_2fB69d8Wg_3d_3d
Questions about registration should be directed to James W. Brodman at
jimb-AT-uca.edu
Questions about the workshops should be directed to Dot Porter at
dot.porter-AT-gmail.com

--
Dot Porter (MA, MSLS)          Metadata Manager
Digital Humanities Observatory (RIA), Regus House, 28-32 Upper
Pembroke Street, Dublin 2, Ireland
-- A Project of the Royal Irish Academy --
Phone: +353 1 234 2444        Fax: +353 1 234 2400
http://dho.ie          Email: dot.porter-AT-gmail.com



--[2]------------------------------------------------------------------------
        Date: Tue, 28 Apr 2009 18:04:32 -0400
        From: jonathan.tarr-AT-duke.edu
        Subject: Registration open for the 6th Annual Games for Change Festival, May 27-29, discount code enclosed
        In-Reply-To: <96f3df640904280145q1048875dub13bf5388a717ac7-AT-mail.gmail.com>


An announcement from HASTAC.org

Games For Change is offering 10% off registration for their annual festival, to
be held on May 27-29 in New York City. The discount code for registration is
125489HS.

Please forward widely, and contact Mark-AT-GamesForChange.org with any questions.

Best,
Jonathan E. Tarr
HASTAC Project Manager


Please join us for the 2009 Sixth Annual Games for Change Festival, May 27 -
29, in New York City! This is the only event dedicated to the exciting new
movement of video games for social change - games about poverty, global
conflict, climate change. Called "the Sundance of video games" for "socially-
responsible game-makers" we're building a new genre of video game - games to
change the world - for the better.

This year's festival features an Opening Keynote by Pulitzer-Prize winning
author and world-changing New York Times journalist Nicholas Kristof who will
give us a sneak peek into his new book, television show and video game!

Other festival highlights include a fireside chat with preeminent games and
learning scholars Jim Gee and Henry Jenkins; an interactive game design session
by leading game designer Eric Zimmerman; and a closing keynote by Lucy
Bradshaw, Executive Producer of Spore, and one of the 10 Most Influential Women
In Games.

And don't miss our Games Expo, where festival-goers can see and play these new
games firsthand in a lively and media-friendly reception. And this year will
see the first-ever Knight News Game Award, sponsored the John S. and James L.
Knight Foundation. Come see how games are being used to address key events and
issues in the news!

Back by popular demand "Let the Games Begin: 101 Workshop on Making Social
Issue Games," our pre-festival day-long workshop for newbies on May 27th! (2008
MacArthur Foundation's DML Competition award-winner) This workshop is a soup-
to-nuts tutorial on the fundamentals of social issue games. Vital to those who
are new to designing learning games but passionate about social issues, the
workshop features leading experts on game design, fundraising, evaluation,
youth participation, distribution, and press strategies. The 101 Workshop on
Making Social Issue Games is made possible through the generous support of the
AMD Foundation.

There are also special festival events for journalists, researchers, and
funders.

Festival panelists and speakers include:

Ian Bogost, CEO of Persuasive Games and author of Unit Operations: An Approach
to Videogame Criticism
Heather Chaplin, journalist (NPR, NYT) and author of Smartbomb: The Quest for
Art, Entertainment, and Big Bucks in the Videogame Revolution.
Mary Flanagan, Director of the Tiltfactor Lab
Tracy Fullerton, Assistant Professor, USC, Interactive Media
Judith Helfand, Independent filmmaker
Frank Lantz, CEO Area Code; Acting Director, NYU Game Center
John Nordlinger, Senior Research Manager, Microsoft
Ian Rowe, former head of Public Affairs at mTV
Katie Salen, Executive Director, Institute of Play; Associate Professor, Design
and Technology Department, Parsons The New School for Design
Seth Scheisel, New York Times game critic and technology journalist
Kurt Squire, Assistant Professor at University of Wisconsin-Madison
Constance Steinkuehler, Assistant Professor Assistant Professor Ph.D.
University of Wisconsin-Madison
Clive Thompson, Contributor, The New York Times, Wired
Among many others.

A recent Pew Report showing that 97% of teenagers playing games, noted that
"some particular qualities of game play have a strong and consistent positive
relationship to a range of civic outcomes" making games perhaps one of the most
powerful media of our day for learning and civic engagement. The Annual Games
for Change Festival brings together the world's leading foundations, NGOs,
game-makers, academics, and journalists to explore this potential and how best
to harness games in addressing the most critical issues of our day, from
poverty to climate change, global conflicts to human rights. And some of these
new games are being played by (literally) millions of people of all ages.

For more information, visit http://www.gamesforchange.org/fest2009. We look
forward to seeing you all there!



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